Showing posts with label Drednar's Pirates. Show all posts
Showing posts with label Drednar's Pirates. Show all posts

Friday, April 4, 2014

Uncharted Planet

On that uncharted planet, it looks like that signal came from a cave underground, at the base of a mountain. Looks like a large cavern, with a subterranean  parking bay. We see the Skipray!

We scamper (jet) down the cavern, and use one of the lifts to go down. Brings us to a treasure room! We grab some thermal detonators (!) and a blaster or two, but leave the rest. Oh, and Dragool rigs a thermal detonator to detonate on a timer. We told him 24 hours, but since he can't count he set it for 12. Hope we're out of there in time!

We go down the other lift, and emerge into the subterranean world. After some mis-steps (like almost knocking on Drednar's door), we find the Bothan and Duros, spring them from their cages, and make a hasty retreat.

While we are breaking into the Skipspray, we are ambushed by Drednar himself! We drop him (but do not kill him), and it then becomes a race to see who can get their ship in the air first... and we win (barely). But Dragool again displays his piloting skills by scraping us against the cavern wall. Do we call that "shoddy" flying? "Shitty" flying? I'll let you decide. We couldn't resolve it while we were cursing belowdecks.

We pick up the Railroad with R4 and G'unresh, while being chased by Y-wings through the asteroids. We (or was it the asteroids?) knock out their engines, so we can escape into hyperspace.

Now the question is: How do we make contact with Dantar?? You remember the guy, Verpine / Roche system?

Anyway, we decide to head back to Ryloth.

+8 XP

Wednesday, March 5, 2014

Argh... Pirates!

We shake off a few tie-fighters and jump to hyperspace...

Stopped at a BIG ASTEROID! Didn't get a postcard, but got mugged by an outfit called Drednar's Pirates. While we were getting our gear stolen, Dragool was hiding in plain sight while strolling about Drednar's vessel. He somehow hacks their logs and finds an "unmarked" planet. We make note of its location so we can potentially take vengeance (and get our loot) later.

In the end, the pirates leave us alive, and we continut on to Siskeen.

Damn Siskeen planetary governments will bleed us dry.
-200 credits for docking fees,
-1000 credits to replenish our stores
-100 credits for miscellaneous bribes (or are these taxes?)
The Firespray "No Escape" is still docked!

Repairs to our ship will take 4 days, @ 2000 credits per day. Too bad we didn't get any repairs done!

Defel
We buy a tracking device (two, actually!) and tag the Firespray with it.
-525 credits x 2 = 1050
We find the Defel (Fril), and after a short negotiation Rawr is bleeding out. All we have is a lousy data pad.

His 'droid partner tries to take off in their crippled ship, but I jet pack to the ship's window and quickly discover that a vibro-blade won't scratch the glass. Well, I return and drag Rawr's corpse back to the ship while the rest hoof it, and we take off in pursuit.

2 local Y-wings pursue, but the crippled ship is easier prey. We go to hyperspace.

We hack the data pad we recovered.

  • Looks like the Bothan and Duros are alive!
  • See some interrogation notes
    • No record of Skipspray landing
    • Some verbage along the lines of: Did they make it to NAOS? I thought their fuel wouldn't last that long
We figure they might have gone to Ryloth, so fade to black...
Ryloth

At Ryloth,
-100 docking fees
-500 fuel
Skipspray was here about a month ago, maybe before going to Tatooine originally
-2000 credits for ship repairs.
After revising our notes, we decide to head to the "off the grid" planet. We arrive at the edge of the system, under heavy asteroid cover. Dragool impresses us with his flying skills by showing how cleanly he can shear off the comm dish. 

We decide to land with a fortuitous meteor shower tonight. When we do so, Provence detects a signal in the jungle! We land ~10 km away and hoof it. 

+6 XP

-4525 credits total